The ARCH


“Architecture” in Second Life Covered in AIArchitect

The AIArchitect online resource for members of the American Institute of Architects recently published an excellent story about architecture in Second Life (read it here).

In it, they talk about the work of Guillermo Vasquez de Velasco, Assoc. AIA, who is the dean of Ball State University’s College of Architecture and Planning.  They also mention the work of my good friend Terry Beaubois, AIA, professor at Montana State University’s Creative Research Lab – (aka Tab Scott in SL) covered previously on The Arch here.  

They also covered the work of another friend and colleague – Bonnie Staiger, Hon. AIA (Dakota Dreamscape in SL) who is the exectutive director of the AIA North Dakota chapter – which recently sponsored an architecture design competition (previously posted here).

Is there anything we can do to reach out to newbie architects and designers who want to start exploring SL?  I know there has been a lot of new activity on Architecture Islands, and IM’s from new architects/designers who want to learn more is at an all time high.  It *almost* feels like the good ‘ole days of 2007. 😉   Is this the resurgence, or re-affirmation we’ve been waiting for?

It certainly seems like quit a few architecture and design professionals have been able to look past the (temporary) inconvenient truth of 3D model ‘un’interoperability – but that bottleneck won’t last long, I hope!


2 Comments so far
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Isnt funny how as rl times get harder and Architecture looks at its own practices for ways to develop ideas and concepts. My own education came in one such time-that theory rich era of the 90’s. I admit it. I hope this economic hiccup allows for some of that richness to return. The start of last century we saw “Paper Architecture” after 1987 we saw “High Theory” – What will we label this next ‘ism’ to be—anyone got a good txt-ism?

JudyArx Scribe

Comment by Judy Cockeram

[…] Yesterday, the American Insitute of Architect’s newsletter AIArchitect covers another story about virtual worlds, this time about HKS’s decision to license the most recent release of […]

Pingback by More from the AIA about virtual worlds « The ARCH




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