I also wanted to thank everyone for their patience and persistence in working through a very rough and rudimentary technology. Although the ‘Wiki-Tree’ and website have a long way to go to improve upon their usability, the final project is a major testament to the potential of what can result from a more open source approach to architecture.
Filed under: architectural resources, architecture, architecture island, second life, wikitecture | Tags: architecture, be2camp, built environment, facility planning
Be2camp is free to register and free to attend , and will be starting in just a few hours! This will be a BarCamp style ‘Unconference’ to promote the use of Web 2.0 technologies in the Built Environment (eg Architecture, Construction, Engineering, Facilities Management industries. More info here: http://be2camp.ning.com/
If all goes well, we will have a live stream on both Architecture Island and Public Works Island. If not, you can watch it on the web live at: http://be2camp.ning.com/page/page/show?id=2236538%3APage%3A2388
Filed under: architectural resources, architecture, rl architecture, wikitecture | Tags: architecture, planning, real life, second life, studio wikitecture, urbanism, virtual world
I’m super excited to have the opportunity to be on a panel for Second Life’s 5th birthday party, called “Urbanism, Architecture, Planning: How Second Life Can Help Build the Urban Landscape of the First Life–and Vice Versa”
See you there?!?!
Here are the details:
Date/Time:
July 1, 12:00 p.m. PT
Location:
http://slurl.com/secondlife/SL5B%20Linked/185/187/25/
Moderator:
Rissa Maidstone (RL Kim Smith)
Participants:
Tab Scott (RL Terry Beaubois), Creative Research Lab, Montana State University
Diva Canto (RL Cristina Lopes), Dept. of Informatics, UC Irvine
Boston Borst (RL Eric Gordon), Department of Visual and Media Arts, Emerson College, Hub2
Keystone Bouchard (RL Jon Brouchoud), Crescendo Design, Studio Wikitecture
Filed under: 3D wiki, architecture for humanity, collaborative design, open architecture network, rl architecture, studio wikitecture, wikitecture | Tags: 3D wiki, architecture for humanity, collaboration, open architecture challenge, second life, virtual, wikitecture
From Studio Wikitecture blog:
It is with great pleasure I bring you the news that Studio Wikitecture’s entry in the Open Architecture Network Challenge was awarded the ‘Founder’s Award’ as well as ‘3rd Place’ for our design of the Nyaya Tele-Medicine facility in Western Nepal. The announcement was made this morning.
Architecture for Humanity awarded its Founders Award to the third place Asia challenge finalist, Studio Wikitecture, for embracing a truly collaborative way of working using online crowdsourcing and Second Life as a way to create a highly participatory design approach. Source
I want to direct a big ‘congratulations’ to those individuals that contributed, on whatever level, to the ultimate success of this entry. Well done! In particular I would like to thank the following for their dedicated contributions.
Jon Brouchoud – (Keystone Bouchard in SL)
Roger Wellington-Oguri – (Omei Turnbull in SL)
Roberto Carretero – (Otrober Breda in SL)
Michael DiTullio – (Far Link in SL)
Simone Riccardi – (Turboy Runo in SL)
Ethos Erlanger in SL
Chip Poutine in SL
I would also like to thank the programming gurus at i3dnow for helping us develop the 3d-Wiki technology we used to help facilitate this whole process. With all the contributions made throughout the process, it would have been a virtual impossibility to build a consensus without it.
And finally a shout out to Kirsten Kiser from arcspace for generously donating a large part of her Second Life island to this project.
We’ve definitely come a long way since asking the question: Can the design and production of architecture learn anything from the open and decentralized methods of production demonstrated in projects such as Wikipedia and open-source software. We certainly learned a lot since the early days of Wikitecture 1.0 and 2.0. I have no doubt Wikitecture 4.0 will prove just as successful.
Thank You, Again.
Ryan Schultz
Filed under: illinois institute of technology, jon brouchoud, ryan schultz, wikitecture
If you happen to be in the Chicago area, Ryan and I will be at the Illinois Institute of Technology on Tuesday, April 1st (6pm Central) talking about Wikitecture, and how virtual worlds and web 2.0 will revolutionize the architecture industry.
If you can’t make it to Chicago, you can attend our presentation from wherever you happen to live this Thursday, March 20th at 3pm PDT inside Second Life at the Life 2.0 summit (register HERE).
Both events are free and open to the public. Hope to see you there!
Filed under: 3D wiki, architecture for humanity, nyaya health, open architecture network, open source, open source architecture, rl architecture, wikitecture | Tags: 3D wiki, nyaya health, open architecture challengesecond life, wikitecture
Thank you.
Filed under: 3D wiki, open architecture network, second life, wikitecture | Tags: 3D wiki, animation, machinima, open architecture network, second life, video, wikitecture
Hello everyone! As you may already know, the third Wikitecture experiment using our new 3D-Wiki technology will be wrapping up in the next few weeks, and we are already looking forward to the next experiment. If you are not already familiar, HERE is a demo of how the in-world interface works, and HERE is a link to the website.
Based on what we have learned from this experiment, we have developed a list of interface simplifications, features and most importantly, the ability to install the 3D Wiki on multiple sites throughout Second Life. In order to implement this phase of development, we are looking for sponsors who would be willing to provide much needed funding to carry this project forward.
In exchange for your sponsorship, you will be given liberal use of the newly developed 3D Wiki, and your logo will be prominently displayed at all in-world installations of the wiki, and on the Studio Wikitecture blog as well. We consider the current experiment to be a very valuable proof-of-concept, and will be giving lots of live demonstrations and presentations – further increasing the visibility of your sponsorship.
If you are interested, please contact us in-world (Keystone Bouchard or Theory Shaw), or via email at theoryshaw (at) yahoo (dot)com. We sincerely appreciate your support!
Here is a transcript of Friday’s Wikitecture meeting on Friday (link), and here is a slideshow (link). The in-world 3D wiki portion of the open source architecture project is advancing nicely, as is the web forum. We have collaboratively assembled a significant amount of information and insight about the culture of Nepal, the regional vernacular, local materials, site realities and more.
Here is my conclusion:
“While we certainly hope this project results in a successful entry in the competition, it is important for us to remember that this is still just an experiment, and the technology will always be evolving.
But in the end, I think we have to ask ourselves – ‘What if this works?’ The fact of the matter is – if we can collectively prove that multiple designers can collaborate on 3D design within a wiki-like methodology, that reality holds the potential to completely revolutionize the industry.
When you amplify the scale of Wikitecture, it could change the entire way we look at city planning as well. The possibilities are truly limitless.
However, I would like to conclude with the following thought. The Wiki-tree technology is only a very small fraction of what Wikitecture really is all about. Just like Wikipedia – it is nothing without a strong community of contributors.
Likewise, as you read about the reality of the Open Architecture Challenge we are working on, you start to realize that this isn’t really about winning a competition either. These people need serious help, and I want to be a member of a team that has the best chance at helping these people.
As you’ve seen, the first batch of design concepts are truly innovative – and they are just the beginning.
Even if you aren’t an architect or a designer, everyone has a certain innate ability to understand space, and Second Life gives you the chance to express your ideas. I really hope you’ll consider working with us, reading up on what we’ve learned so far about the project, and seeing if you can contribute or strengthen what we have here so far. “
Who ever said there’s nothing to DO in Second Life?!? Here’s a brief clip showing the current state of the Wiki Tree after week 1.
We’ve got the land, we’ve got the project, we’ve got the technology – now all we need is YOU! Pick up your virtual toolbelt, and help us win the Open Architecture Challenge.