I also wanted to thank everyone for their patience and persistence in working through a very rough and rudimentary technology. Although the ‘Wiki-Tree’ and website have a long way to go to improve upon their usability, the final project is a major testament to the potential of what can result from a more open source approach to architecture.
Filed under: reflexive architecture
Still the same content, just moved a bit to the west…
http://slurl.com/secondlife/architecture/189/112/601/?title=Gallery%20of%20Reflexive%20Architecture
Filed under: rl architecture
We’ve been wondering lately – in terms of public virtual worlds, which will be more robust and populous in 5 years, mirror world replication of our real life environment or fantasy-based environments? Should Second Life developers, or even Linden Lab itself, be more focused on realizing a mirror worlds of real life? Would it help attract more users? To be sure, there are specific measures they could take to make the platform more replication-friendly – but would that be wise?
In my mind, it seems likely that mirror and purely virtual worlds will inevitably co-exist, and what I’ve heard Theory Shaw refer to as a ‘middlescape’ that blend the two will emerge, but I think the purely virtual world will be much, much larger. No doubt, a replica of the real world will be a great tool – but a tool nonetheless. I see the purely virtual world environment not as a tool, but as a frontier – a new world with almost infinite possibilities that even the most cutting edge experiments still haven’t even scratched the surface of.
With these questions in mind, I found this Google Tech Talk to be quite interesting, since it highlights one technology that will help realize the mirror world, among other future possibilities for modeling urban environments that seems quite promising. via JeanRicard Broek’s awesome blog Architecture +
Filed under: Uncategorized
Thursday, March 20th at 5pm SLT (PDT) at Life 2.0 (registration is free HERE)
We will be discussing municipal public works applications in use or being developed within Second Life, followed by a lively discussion about the possible uses of Second Life for city and urban planning, conceptual design, and community drop in meetings.
PANEL DESCRIPTION: Moderating is Kim Smith, (Rissa Maidstone-SL) – Operations and Sales Director – UBM ThinkServices Metaverse (19 years working with municipalities and federal agencies) is joined by Pam Broviak (Pam Renoir-SL) – LaSalle Public Works Director and founder of Public Works Island; Jon Brouchoud (Keystone Bouchard-SL) – Co-Founder, Studio Wikitecture and Architect; Professor Terry Beaubois (Tab Scott-SL) – Director, Creative Research Lab-MSU, James Matney (TEEX Clary-SL) – Texas Engineering Extension Service provides training, technical assistance and emergency response in Fire Services, Homeland Security, Public Works, Public Safety and Security, Professional Regulator Training, and Economic Development; (Eolus McMillan-SL) responsible for Eolus One which is exploring how virtual worlds can be used for facilities management, building automation, smart building design and virtual operations; and Kirsten Kiser (KK Jewell-SL) – Architect and founder of arcspace.com to discuss municipal public works applications in use or being developed within Second Life, followed by a lively discussion about the possible uses of Second Life for city and urban planning, conceptual design, and community drop in meetings.
Filed under: illinois institute of technology, jon brouchoud, ryan schultz, wikitecture
If you happen to be in the Chicago area, Ryan and I will be at the Illinois Institute of Technology on Tuesday, April 1st (6pm Central) talking about Wikitecture, and how virtual worlds and web 2.0 will revolutionize the architecture industry.
If you can’t make it to Chicago, you can attend our presentation from wherever you happen to live this Thursday, March 20th at 3pm PDT inside Second Life at the Life 2.0 summit (register HERE).
Both events are free and open to the public. Hope to see you there!
Does anyone remember the Society for Virtual Architecture? I sure do. I loved it. I was lucky enough to find my way to a meeting on my very first day in Second Life. I was in the midst of building this hideous replica of a real life project I was working on at the time, and the group took some time to check it out and critique it. I was blown away, and was immediately addicted to SL. It was social, it was collaborative, there were other people there who had valuable input and interesting projects of their own to show off. I attended every meeting I could, and dearly miss those lively architectural debates. I visited the Society hall this afternoon, and see that the chairs are still all disheveled, just the way we left them at the last meeting. Standing room only. Then we headed over to IBM on that fateful day.. . just before SVA meetings were suspended. =(
The group is still growing, albeit passively, and there is an asynchronous SVA meeting currently underway over on Prokofy’s blog Second Thoughts. He beats up on me quite a bit, but the post and the comment thread are well worth a read. Is the ‘invasion’ of real life architects and architecture a sad chapter in the history of Second Life? Is it going to get better, or worse? Is it OK to experiment with abstract architecture? Is there room for wiki-style collaboration in SL? What do we have to say about DB Bailey’s effort to ‘rethink the use of space’ in SL (article HERE).
Here is Prokofy’s post: http://secondthoughts.typepad.com/second_thoughts/2008/03/building-a-seco.html
yeah, that’s Keystone in the foreground on my first day in SL, inside my first build. LOL!
Filed under: 3D wiki, architecture for humanity, nyaya health, open architecture network, open source, open source architecture, rl architecture, wikitecture | Tags: 3D wiki, nyaya health, open architecture challengesecond life, wikitecture
Thank you.