I also wanted to thank everyone for their patience and persistence in working through a very rough and rudimentary technology. Although the ‘Wiki-Tree’ and website have a long way to go to improve upon their usability, the final project is a major testament to the potential of what can result from a more open source approach to architecture.
Filed under: 3D wiki, architecture for humanity, collaborative design, open architecture network, rl architecture, studio wikitecture, wikitecture | Tags: 3D wiki, architecture for humanity, collaboration, open architecture challenge, second life, virtual, wikitecture
From Studio Wikitecture blog:
It is with great pleasure I bring you the news that Studio Wikitecture’s entry in the Open Architecture Network Challenge was awarded the ‘Founder’s Award’ as well as ‘3rd Place’ for our design of the Nyaya Tele-Medicine facility in Western Nepal. The announcement was made this morning.
Architecture for Humanity awarded its Founders Award to the third place Asia challenge finalist, Studio Wikitecture, for embracing a truly collaborative way of working using online crowdsourcing and Second Life as a way to create a highly participatory design approach. Source
I want to direct a big ‘congratulations’ to those individuals that contributed, on whatever level, to the ultimate success of this entry. Well done! In particular I would like to thank the following for their dedicated contributions.
Jon Brouchoud – (Keystone Bouchard in SL)
Roger Wellington-Oguri – (Omei Turnbull in SL)
Roberto Carretero – (Otrober Breda in SL)
Michael DiTullio – (Far Link in SL)
Simone Riccardi – (Turboy Runo in SL)
Ethos Erlanger in SL
Chip Poutine in SL
I would also like to thank the programming gurus at i3dnow for helping us develop the 3d-Wiki technology we used to help facilitate this whole process. With all the contributions made throughout the process, it would have been a virtual impossibility to build a consensus without it.
And finally a shout out to Kirsten Kiser from arcspace for generously donating a large part of her Second Life island to this project.
We’ve definitely come a long way since asking the question: Can the design and production of architecture learn anything from the open and decentralized methods of production demonstrated in projects such as Wikipedia and open-source software. We certainly learned a lot since the early days of Wikitecture 1.0 and 2.0. I have no doubt Wikitecture 4.0 will prove just as successful.
Thank You, Again.
Ryan Schultz
Filed under: 3D wiki, architecture for humanity, nyaya health, open architecture network, open source, open source architecture, rl architecture, wikitecture | Tags: 3D wiki, nyaya health, open architecture challengesecond life, wikitecture
Thank you.
Filed under: architecture, architecture for humanity, cameron sinclair, clear ink
The Porchdog project (link) we built on Architecture Island for Cameron Sinclair’s debut appearance in Second Life just showed up in Wired (link to article). Original machinima HERE.
“So far, the Porchdog house is the only one that has been replicated — at least digitally. Clear Ink, a digital marketing company, found the Porchdog design on OAN, and asked Blackwell if they could create a 3D rendering of the plans in the online community Second Life. The result provides a sense of the finished home’s scale and gives exposure to the project. Clear Ink also set up a virtual donation center to allow Second Life users to support the project; the money is real, even if the house isn’t.”
Filed under: architect, architecture for humanity, cameron sinclair, clear ink, collaborative, collaborative design, design like you give a damn, machinima, rl architecture, sustainable, virtual architecture
Machinima showing Cameron Sinclair and John Gage discussing virtual collaboration and Open Architecture Network in Second Life.
Sponsored by Sun Professional Services, coordinated by Clear Ink, machinima by Kiwini Oe.
Filed under: architect, architecture, architecture for humanity, cameron sinclair, clear ink, collaborative, collaborative design, design like you give a damn, green, open architecture network, rl architecture, sustainable, TED conference
Cameron Sinclair, 2006 TED Prize winner, Executive Director of Architecture for Humanity, co-editor of the book ‘Design Like You Give A Damn‘ and contributing writer for Worldchanging.com will be joined by Sun Microsystems founder John Gage in a live audio discussion in Second Life.
They will discuss collaboration and participation in 3D environments, as well as the newly launched ‘Open Architecture Network‘ – which represents the fulfillment of Cameron’s 2006 TED wish. The event will feature a virtual version of the ‘Porchdog‘ and the Global Village Shelters – both of which are contributions to the Open Architecture Network.
The event will be held on Clear Ink‘s Allston sim HERE (SLurl) on Tuesday, April 24th at 10:00 am PST (SL-time). Installations and live audio stream will also be available at the University Project sim (SLurl), and the live audio can also be heard on Clear Ink Island (SLurl).
Sponsored by Sun Professional Services, coordinated by Clear Ink.