Filed under: Uncategorized | Tags: 3D, animation, architecture, crit, design, modeling, second life, studio, study, virtual
As the pendulum swings back into Second Life for some exciting new consulting projects, I’m reminded just how fun it is to build with prims and how much potential virtual environments hold for architectural practice and collaboration. You can quite literally *feel* the space as it takes shape, understanding and perceiving it in a way that no other medium affords. It’s somehow subtle and elegant in the way the virtual design experience retains the serendipity and chance of crude cardboard study modeling yet enables just enough of the precision of a 3D modeling application – but not so rigid and exact as to zap the design flow of its creative energy.
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Filed under: Uncategorized | Tags: games, GLS, learning, madison, society, wisconsin
How lucky am I to have such an incredible conference in my own back yard here in Madison, at the University of Wisconsin? Mid-June is an incredible time of year in Madison, and I would encourage anyone interested in the intersection of virtual worlds, game development and education to make the trek to this conference.
Read the full post on our main site here: http://archvirtual.com/?p=3162
Filed under: frank lloyd wright, rl architecture | Tags: Battlestart, copyright, DCMA, FLWVM, foundation, Frank Lloyd Wright, Gallactica, intellectual property, IP, NBC, protection, Universal, Virtual Museum
Today, there is breaking news that NBC / Universal has agreed to let Battlestar Galactica-themed roleplay sims continue in Second Life. Like the Frank Lloyd Wright Virtual Museum, they too had been issued a cease and desist order through a DMCA (Digital Millenium Copyright Act) order.
Read the full post on our main site here: http://ow.ly/3RRQR