Dynamic Shadows in Second Life
June 11, 2008, 12:38 pm
Filed under: Torley Linden, windlight | Tags: architecture, dynamic, rendering, second life, shadows, visualization, windlight
Filed under: Torley Linden, windlight | Tags: architecture, dynamic, rendering, second life, shadows, visualization, windlight
[update: over at NWN, this post includes an explanation of how to get dynamic shadows running on your machine, as well as some ideas regarding the potential troubles and opportunities associated with dynamic shadows]
I noticed this over on Torley’s blog. Dynamic shade and shadow in Second Life would certainly do a LOT for architectural visualization! No word yet on when we’ll get a First Look, but I hope it won’t be long!
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WindLight Architecture Screenshots
Here are a few screenshots from the portfolio (sky platform by Scope Cleaver). It definitely makes architecture in Second Life look much, much better! However, I don’t think it necessitates a new approach to design (yet), given the lack of direct light and shadows. I can’t wait to experiment with it more!