3D mesh imports now (finally!) possible in Second Life! No, seriously… I have screenshots to prove it.
August 29, 2011, 6:17 pm
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This long awaited ‘holy grail’ feature in Second Life has now finally arrived on the main grid!  The subject of numerous false starts, April fool’s jokes, and much controversy – it is now possible to import 3D models directly into Second Life.  The implications from an architectural urban design and city planning perspective are obvious.  Having to rebuild architectural models with a patchwork quilt of 10 meter prims was only feasible for the most dedicated and patient developers, and the frustration of abandoning 3D models that already existed as a matter of daily practice in architectural software in order to build the same model all over again with prims just wasn’t an easy sell to most would-be SL residents hoping to use the platform for architectural visualization and collaboration.

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