Autodesk + Second Life: Part 2
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January 30, 2007, 5:14 pm
Filed under: architect, architecture, autodesk, second life, virtual architecture
Filed under: architect, architecture, autodesk, second life, virtual architecture
Last December, I wrote about our Second Life presentation during Autodesk CEO Carl Bass’ keynote presentation in Vegas. LINK
I found THIS news to be particularly exciting, especially since my quest to pursue architecture in the metaverse brought me to Clear ink, the company responsible for creating Autodesk Island.
It’s just one more reason to believe we will soon begin to see major strides toward Second Life becoming an even more feasible tool for immersive architectural presentation and collaboration than it already is.
http://blogs.business2.com/utilitybelt/2007/01/design_tools_to.html
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I get chills just imagining an Autodesk product line for virtual world creators. Yes, please!
Comment by Trevor F. Smith January 30, 2007 @ 9:32 pmArchitekten nutzen Second Life
Virtuelle Welten bieten Architekten scheinbar unbegrenzte Möglichkeiten. Vor allem, wenn ausnahmsweise die Form im Vordergrund steht und weniger die Funktion. Das Wegfallen von so lästigen Dingen wie Schwerkraft (und somit Statik) oder Sicherheitsb…
Trackback by in-world momentum February 1, 2007 @ 10:32 am